top of page

Witchwood Hollow is a project I worked on  for my final year at Hertfordshire University.

I handled all the environment art such as modelling, texturing, asset creation, and overall level design, and my teammate managed the project and was responsible for art direction, character design, and animation. Our game is displayed as a short trailer, showing off the best bits of the character and the environment surrounding her.

 

Witchwood Hollow spins a voodoo stricken tale of a monster hunter making her way

through an ancient and forgotten marshland. The beast she hunts has evaded her grasp,

but a small settlement in the marsh has given it reason to lurk in the mists. 

bottom of page